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OH Cards are a genre of special playing cards used as story–telling prompters, counseling and psychotherapeutic tools, communication enhancers, educational aids, and social interactive games. OH cards have no official or traditional interpretations of images, and instructions included with the decks encourage imaginative and personal interpretations of the images. Usually these images are small paintings created by various artists specifically for this kind of use. As a genre, OH cards are unconventional "information containers", unbound books with no set sequence of pages. Their most common uses are as a focus for self–examination and as prompters in social interactions. They are often used as aides in psychotherapeutic settings, and in a variety of educational situations. Less commonly, OH cards are used as catalysts in artistic fields: in writing, painting, theatre, even dance. Categorically OH Cards operate in the interface of literature, art appreciation, games and psychology. Most commonly they are used as a focus for self–examination. In some parts of the world they are called kesem cards〔Czubja, Fabiola "Indagar al silencio" in the Argentinian newspaper ''La Nación'', May 2006〕 or Cards of Association. == The OH Cards == The genre originated with the publication in 1982 of a set of two interrelated cards decks called The OH Cards, invented by Canadian artist Ely Raman, and first published in 1982, that consist of
In the first version, the words were in English, but within a few years they were translated into German, Dutch, and French. At this time (2006) The OH Cards, published in Germany by OH Verlag, are available in 18 languages including Chinese, Croatian, Danish, Finnish, Hebrew, Italian, Japanese, Norwegian, Polish, Portuguese, Greek, Russian, Swedish, Spanish, and Turkish, and are being used all over the world. Most of these decks can be used for play, especially play that involves imagination and expression. The cards are not arranged in suits, nor are they numbered (except for a tiny identification number beside the copyright line), so they do not lend themselves to games that are hierarchical or competitive, with winners and losers and scores. This aspect is underlined by the OH Etiquette (see below); a set of "rules" that deal more with behaviour, attitude, and communication skills than with legalistic boundaries. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「OH Cards」の詳細全文を読む スポンサード リンク
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